I will use C++ language, since this one is my favorite and the one widely used in DirectX games. This code will use DirectXMath library included in latest DirectX 11 Windows 8 SDK. Why do we need a ...
In this second lesson of this tutorial series, we'll start getting our hands dirty by setting up a Visual Studio project and writing our basic framework. So before we can actually start writing code, ...
Microsoft have unleashed upon the world, the DirectX 11.1 specifications. There's a massive list of things that are being included, so don your thinking cap and get directly into it! We shouldn't ...