Wearable Devices Ltd., an innovator in AI-based wearable technology, announced its development of advanced gesture personalization methods aimed at transforming user interactions with digital devices.
In ten years, the gaming instruments we use today will look ridiculously old-fashioned. The Nintendo Wii is big because it lets you move things on your screen with gestures of your hand, using a ...
Maximizing the potential of gesture tech is what Doublepoint Technologies hopes to demonstrate at CES 2024. The Helsinki-based startup has developed some impressive use cases of gesture technology, ...
Wearable Devices Ltd., a tech company specializing in AI-powered touchless sensing wearables, announced that the United States Patent and Trademark Office has approved a patent for their neural ...
Ring maker Oura has acquired Doublepoint, a private, Helsinki-based company that enables gesture recognition in wearables. Doublepoint offers its Doublepoint Kit, which allows for the integration of ...
“The CAFC opinion said that ‘the petitioner does not maintain the proceeding. Rather, the Patent Office does.’” The U.S. Court of Appeals for the Federal Circuit (CAFC) on Monday issued a precedential ...
One of the big trends in tech in coming years is likely to be the continued development of user interfaces that allow customers to have touchless interactions with the products and services they use.
Introducing the Gesture Remote, a magic TV remote using Microchip’s GestIC® Technology. Microchip’s MGC3130 is the world’s first electrical near field (E-field) 3D Tracking and Gesture Controller.
Customers of cars like the BMW 7-Series expect groundbreaking new innovations and technologies with every new generation, and one of these came in the form of a feature called "Gesture Control" when ...
Four years ago, in-the-air gestures were the future of gaming and the desktop PC user interface. In 2010, Microsoft launched its Kinect product for Xbox 360 and Leap Motion was founded as a company.