Polygonal meshes are widely used in computer graphics, robotics, and game development to represent virtual objects and scenes. Exisitng learning-based methods for 3D object generation have relied on ...
This article is part of Demystifying AI, a series of posts that (try to) disambiguate the jargon and myths surrounding AI. (In partnership with Paperspace) In recent years, the transformer model has ...
Microsoft AI & Research today shared what it calls the largest Transformer-based language generation model ever and open-sourced a deep learning library named DeepSpeed to make distributed training of ...
REDMOND, Wash. — Microsoft Azure CTO Mark Russinovich cautioned that “vibe coding” and AI-driven software development tools aren’t capable of replacing human programmers for complex software projects, ...
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