Archie Whitehead and Ana Sopikova break down why the team is staying focused on Ridley Scott's classic and designing retro-future buttons.
Most science fiction bends physics when the story needs it. Sound in space, instant travel and cheerful aliens who speak ...
Adapted from Martin ScorseseWe live in an era of unprecedented convenience. With a few clicks of a remote, we can summon ...
Alien: Isolation 2's custom audio and lighting tech has enabled Creative Assembly to create a more authentic atmosphere that Unreal Engine 5 couldn't achieve.
Chapter 1The year 2026.Humanity had reached a turning point in the history of intelligence.Writing, images, programs, ...
The cover and title of Rich Haridy’s Trip Reports are reminiscent of a poster for a psychedelic rock band or a 1960s ...
Apple TV+ continues to expand its digital library, offering subscribers a diverse selection of high-profile platform originals alongside acclaimed licensed ...
Townfall tensed in a cautious crouchwalk, that by the end of the story I was just as worried about the damage to my character’s fraying mental state as I was about the wear and tear on his knees.
Townfall has a grab bag of mechanics that seem at odds with one another, making it likely you'll love one part of the experience, but loathe the next.
The 2000s were a golden era for sci-fi movies. New technology let filmmakers create stunning visuals and explore bold ideas. From dystopian futures to alien ...
First-person perspective, CRTV mechanics, and brutal survival horror in the Scottish fog. Is the nightmarish journey worth it?