
how to setup nuklear in a visual studio (2019) c project?
Dec 14, 2020 · Nuklear is self-contained in a single header file. The files in src aren't designed to be built directly and should be packed into the proper library header via src/paq.bat or src/paq.sh, this means …
How to use Nuklear with OpenGL 4.1 and GLFW - Stack Overflow
Nov 10, 2023 · Trying to integrate Nuklear into a new C++ project and been getting lots of linker errors. I've tried setting up a simple UI class with header and CPP files as below based on the Nuklear repo: …
Make a window appear using Nuklear GUI library? - Stack Overflow
Nov 19, 2023 · Can someone help me make a Window appear using Nuklear GUI Library In C++ and on the window I want 2 buttons in the center one above another, and above the buttons I want an …
How do I correctly add a font in the GUI library Nuklear?
Feb 19, 2024 · I am attempting to implement the example from the Nuklear Documentation. // init gui state enum {EASY, HARD}; static int op = EASY; static float value = 0.6f; static int i = 20; struct …
Prevent mouse event from being fired multiple times in nuklear
Feb 4, 2025 · As stated from nuklears docs: input state needs to be provided to nuklear by first calling nk_input_begin which resets internal state like delta mouse position and button transitions. After …
lua - How to require a shared object file (nuklear.so) from a ...
Sep 13, 2019 · For a small game, I'm trying out the love-nuklear library to create UIs. I've successfully built the .so by following the exact instructions provided by the author, see this section. When nuklear....
I'm trying to run LWJGL 3 in Eclipse and it keeps showing this error ...
May 22, 2021 · When I try to use LWJGL 3, the console shows this I tried to find fixes for this earlier, I reinstalled Eclipse twice and removed and added back the LWJGL 3 files into its user library and …
c - use raylib to render nuklear GUI failed - Stack Overflow
Feb 14, 2021 · Since Nuklear can use with any renderer at the front end, I try to combine Raylib with Nuklear. as far as I can see, the Raylib uses OpenGL 3.4 as its renderer.
c - Multiple includes of header only library causing redefinition ...
Jun 16, 2019 · The nuklear_sdl_gl3.h file contains all the function definitions, as well as function declarations, and you only want the definitions in one place or, as you've found, your linker will …
lwjgl.dll not found in java.library.path - Stack Overflow
Jan 24, 2024 · i fix the problem downloading the lwjgl.dll file here: https://www.lwjgl.org/browse/stable/windows/x64 then i add the path to the file inside jvmArgs: …